Hello, I’m a Product Designer who love blending user’s puzzle-solving
with innovative creativity to reinvent products and drive growth.
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The RTL Group designs the streaming platforms M6+, RTL+, and Videoland for each country through its
white-label product, Bedrock. As an end-to-end expert, Bedrock provides complete and customizable solutions
for its partners. At the center of this experience, the player is the heart of the product, embodying performance, quality, and innovation.
How can we make the current player scalable
again while aligning with market standards
and best practices?
Redesign and rebuild the player to make it fully scalable
Aligning with market standards and best practices
Casting: 1 Product designer - 1 UI Designer - 1 Design system manager - 1 motion designer - 1 PO - 1PM - 4 Front Dev
Methods used: Creative workshops, data insights, user research, Gorilla test, user testing, heatmap testing
Time: 3 Months - Device: Mobile & tablet
Previous player

Scalable player
Card sorting
with 35 users
Separate Primary & Secondary features
Hypothesis :
Does a kebab menu allow us to have a scalable player ?
Some of the Primary actions
Seek few seconds
80% successful users
Send to the TV
95% successful users
Some of the Secondary actions
Share content
70% successful users
Report a problem
90% successful users
Hypothesis test
First clic test with heatmap - Testapic®
“Where would you go to enable/disable autoplay?”

“Where would you go to change the video quality?”

The double tap to seek
Data collected from 15,8 thousand vidéos
Out of the 32% users who seek action to forward the content, 75% use the double tap.
The double tapping is defined as the act of quickly tapping the screen twice within a short interval, usually within a second of the first tap.
Study based on
300 users
IOS mobile & tablet,
Android mobile & tablet
Market standards
In-house audit
Icons are huge compared to the market standard
Timecodes constantly move the beginning of the seakbar

MVP integration of Volume/Brightness feature
Slideglass icon
not clear for users
Competitors analysis
We have analysed
more than 15 streaming
platforms and compared
with ours
A big part of texts and
iconography used in our player
are too big compared to other competitors players
Items are compared from iPhone 12.
Some of the analysed plateforms.


UX design technique of screen overlay

Wireframes Design

Before
After
Final Design


Before
After
Features experiences

Volume control on tap on the screen’s left side

Brightness control on tap on the screen’s right side
A player aligned with market standards is more than a technical asset, it’s a driver of engagement, satisfaction, and performance, directly fueling product growth.
ALL RIGHT RESERVED — 2025 — BAST.PARIS — BASTIEN LAURENT-LEROY